The Story
Isaac is the main character, and his goal through the game is to escape his mothers wrath and achieve holyness if the player so chooses.
Taking this concept into the composite, Isaac is creeping in a basement in search for his holyness. He is searching for Angel Gabriel to find forgiveness and stop his mothers rage. Isaac slowly moves through the basement to continue his search, and ends up meeting The Adversary - His Demon. The Adversary tries to kill Isaac for turning towards the angels and becoming 'corrupt'. Isaac has hold of a holy item, the Holy Mantle (An in game item) that allows him to beat the demon and progress. However, the manipulative demon offers Isaac some of his power by signing a deal with the devil. Isaac accepts.
And from a distance, the observing Angel Gabriel turns his back on little Isaac, refusing to accept such a corrupt spirit.
Theme
The video will fit the games theme. Creepy, dark and twisted. If I can find the right effects and tutorials, the blood effects will be included, and scenes will look haunted and scary. Run down and abandoned. A small innocent Child, completely bare and defenseless will explore the underground basement and choose the wrong path.
After Effects
To achieve this effects I need to do some research into various After Effects tutorials. The Adversary's laser attack needs to be done here, along with some noise and slight fog/mist effects on top of the scenes to grab that creepy lurker feeling.
Some subtle candle lights for on top of various objects will be a neat touch. It all depends on if I can find the appropriate information to work with in After Effects!
Location Solved!
After a talk with Mark, the location issue is resolved! He has access to either one of two locations, an abandoned mill, or an abandoned fort that we can head to to get the photos needed for the scenes I need.
With a location settled, I don't feel as uneasy about how the project will turn out. I preferred the idea of the Mill, but the fort seemed to fit a lot more with the story I planned initially.
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To the Fort we went.
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